Dream City for IOS and Android

At Storm8 I worked on a game called Dream City. In the beginning I created some 3D concept work and performed some stress testing using Unity on IOS. Once we figured out the amount of assets we could see on the screen we then determined a vert budget. From there we entered into production and I was in charge of certain assets, buildings and the game world itself. The game was very much a team effort and I'm very proud of what we achieved.